Many classic board games for kids, like Candy Land and Chutes and Ladders, were originally designed to teach children about counting, colors, and taking turns.
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The first commercially successful action figure line was based on the TV series *Star Wars*, launching in 1978 and sparking a massive toy craze.
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STEM kits incorporating coding often use visual programming languages like Scratch, making learning to code more accessible and engaging for young children.
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The first Hot Wheels car, the Custom Camaro, was designed to have a 1/64th scale, meaning 64 of them would fit end-to-end to equal the length of a real Camaro.
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